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Wild Ball: Premium PDF-Capable E-Commerce Product
Wild Ball: Premium PDF-Capable E-Commerce Product
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Beneath the glittering stars, the Animal Queendom has gathered for a legendary animal masquerade. You’ll be competing with your gorgeous, talented, and totally gag-worthy friends to put on an epic performance!


About the game: 

 

Ball of the Wild is a shared-GM one-shot roleplaying game where you play as animals who dress up as other animals.

Designed using 9th Level Games' polymorph™ system, Ball of the Wild features an easy-to-learn one die system that focuses on improvisation, storytelling, and sharing the stage.

 

Game play:

 

In this shared GM roleplaying game, create an animal who dresses as another animal, and choose your Role. Ask yourself, “What do I bring to a performance?” This will tell you which polyhedral die to use throughout the game, and it'll help you succeed at certain rolls.

  • Glib performers bring a silver tongue, chirpy wit, and adept communication to all of their shows. They roll the d4.
  • Funny performers bring hijinks, riffs, references, pratfalls, and astounding, sparkling charisma onstage. They roll the d6.
  • Soulful performers bring passion, depth, range, and gravitas, and I commune with the heart of the world. They roll the d8.
  • Physical performers bring effortless agility, strength, body control, and deftness every time they perform. They roll the d10.


Once you've made your performer, let the Ball begin! Take turns as the judge of the Ball, Mother Nature, who gives snaps and awards prizes for the best competitors in your chosen category. When it's your turn to play as Mother Nature, you'll choose the style of performance, and performers will roll. Even if you bomb your number, Mother Nature can still decide to hand you the win...

After the performance is over, there will be an after party, where you’ll take off your costumes and reveal the animal you live as when you're not at the ball. It's time to spill the tea, support each other’s art and ambition, and hash out the inevitable disagreements that arise among fierce performers.

 

The Team:


Game by Nat Mesnard
Cover & Interior Illustrations by Cole Closser
Graphic Design & Layout by Adriel Lee Wilson & Tiffany M. Salter

 

20 pages, 8.5x5.5 inches, staple-bound zine, color cover, black and white interior. Includes PDF.


Ball of the Wild PDF
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